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Leagues and the treasury — Crybble Wars

Guilds

Leagues and the treasury

Updated 2026-10-07

Level and league

A guild’s level grows from the experience its members bring from the arena, free matches included. It never drops: raids take only season experience. The maximum level is 32.

levelleaguetotal experience neededseatsattackers
1wood021
2wood1,00032
6bronze25,00074
14silver169,000158
23gold484,0002412
32gold961,0003216

Leagues: wood is levels 1–5, bronze 6–13, silver 14–22, gold from level 23. A guild has one more seat than its level, but no more than 32. The number of attackers is half the seats, rounded up; the owner attacks on top of that number.

The league is set by level, not by the number of members: after players are removed, the guild stays in the same league.

Season

A season lasts 10 days and rolls over on its own. At the end of the season the treasury is split between members and reset to zero. The guild level and the Guardian level are kept. Between splits the treasury shrinks in one case only: the guild lost a raid.

How the treasury is split

  1. The owner sets three shares: for deputies, for attackers and for farmers.
  2. The farmers’ share is split between all members by their contribution for the season.
  3. The deputies’ and attackers’ shares are split by contribution within those roles — a bonus on top of the common part.
  4. The owner can withhold a founder tax from each member’s reward, no more than 30%. The owner does not withhold the tax from their own reward. A player sees the amount after the deduction.

A member with no contribution for the season gets nothing in the split.

An example with made-up numbers. The treasury holds 300 CBW and farmers are given 60% — 180 CBW for all members. The total contribution for the season is 40 CBW and yours is 10 CBW, a quarter: you get 45 CBW. With a 10% founder tax, 40.5 CBW reaches your balance. Attackers are given 30%, which is 90 CBW: it is split by contribution among attackers only.